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Akamanta will be a big player in the $90.8 Billion VR and AR Industry 2016-2020

Tech Guy By Tech Guy | September 13, 2017 | Russian Federation

The Orbe Project

AR products are achieved in the aspects of technology and prices of hardware. However, it is expected AR hardware and technology will be fully mature and quickly capture VR market in 2019 because of its wide applicability in business market. Hence, global VR/AR market will reach USD970 million and USD500 million in 2016 and USD30 billion and USD90.8 billion in 2020, respectively.

Today's AR hardware is typically implemented in three ways: head-mounted displays, hand-held displays, and world-fixed displays by the distance away from eyes, with the first the most commonly seen. AR technology now is primarily applied to industrial manufacturing, repair, healthcare, military, television relaying, games entertainment, education, relic restoration, tourism exhibition, and municipal construction planning, chiefly for commercial use.

 

Akamanta AR Trends:

 

- Display devices become smaller, and any plane can be bent into a screen;

- Fusion of AR technology and 3D visualization technology and projection technology brings about disruptive changes to navigation;

- Seamless docking between data visualization and users' wearable devices;

- Gesture interaction becomes more mature; the relationship between human and technology will be redefined; human body language will interact well with technology products;

- Touch technology will usher in great progress and get applied to national defense, administration and law enforcement, and healthcare;

- Smart showroom, smart tourism, and AR theme park will develop or be presented before target audiences on the original basis;

- Intelligent glasses will be the mainstream trend of AR hardware, bracing the upcoming era of "de-cellphone-ization";

  • AR software will be more oriented toward consumer groups, growing daily in the aspects of shopping, entertainment, and education.

    The Orbe Project is going to revolutionize AR in the Education and Advertising Sectors. Keep tuning or contact Sergi Florensa, AI/VR/AR Division Director info@akamanta.com

by Roberto Masiero


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